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SPRINT

Sprint
  • A step‑by‑step playbook for running a structured five‑day design sprint.
  • Written by Jake Knapp, with John Zeratsky and Braden Kowitz, based on their work at Google Ventures.
  • Focused on rapid prototyping, user testing, and fast decision‑making.

Each day has a strict purpose:

  • Monday — Map the problem, define long‑term goals, and identify sprint questions.
  • Tuesday — Individually sketch solutions (Crazy 8s).
  • Wednesday — Critique, vote, and let the Decider choose the solution.
  • Thursday — Build a realistic prototype (“Goldilocks quality”).
  • Friday — Test with five real users to reveal usability patterns.

  • Start with the end — Define what you must learn by Friday.
  • Sketch alone — Individual ideation beats group brainstorming.
  • Decider role — One person makes final calls to avoid compromise.
  • Prototype fast — Fake it; don’t build it.
  • Five interviews — Five users reveal ~85% of usability issues.

Sprint is a practical, five‑day method created at Google Ventures to help teams solve big problems quickly by mapping, sketching, deciding, prototyping, and testing with real users.


  • Compresses months of product debates into one focused week.
  • Helps teams avoid building products nobody wants by testing early with real users.
  • Used by companies like Slack, LEGO, and The New York Times.